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Old Jun 21, 2009, 11:42 AM // 11:42   #1
Pre-Searing Cadet
 
Join Date: Jun 2009
Guild: LKOH
Profession: E/Me
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Default Good Fire Build

Fire magic: 14 Energy storage : 11


F.M : İmmolate
F.M : Mind Burn
F.M : Fire Attunement
E.S : Glyph of Lesser Energy
E.S : Energy Blast
F.M : Rodgort's İnvocation
F.M : Flame Djinn's Haste
F.M : Glowing Gaze
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Old Jun 21, 2009, 01:25 PM // 13:25   #2
Ascalonian Squire
 
Join Date: Nov 2008
Guild: Guardians Of The Shiverpeaks
Profession: A/E
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drop off Eblast as there are better skill choices for pve, and if you want a healing skill
take glyph of restoration or aura of restoration-which is now not too bad after the buff.
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Old Jun 21, 2009, 02:14 PM // 14:14   #3
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Join Date: May 2009
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The build i use:

1. Immolate
2. Fireball or something forgot its name
3. Liquid Flame
4. Rodgort's Invocation
5. Searing Heat
6. Teinai's Heat
7. Fire Attunement
8. Elemental Attunement

You get 80% + 1 energy back, so you can cast whatever you want without ever running out of energy. If you want heals, remove Teinai's Heat, and put in Mystic Regeneration. It will give you +9 health regeneration with 8 Earth Prayers.
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Old Jun 21, 2009, 02:21 PM // 14:21   #4
Jungle Guide
 
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Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Savannah heat
Rodgort's
Glyph of Lesser Energy
Searing heat
Teinai's heat
Immolate
Aura of Restoration
Fire Attunement

Immolate or one of the Heat spells can be switched for rez or something, also you can adapt this build for Searing Flames easily.

Builds with Fireball or Liquid Flame are bad because those are bad spells and you should only use good spells.

Rodgort's is a good spell, as well as any with the word Heat in the title, however you'll need Glyph to manage the energy especially with Rodgort's (which is one of the highest damage spells in the game).

Mind Burn is bad, Savannah Heat is good and so is Searing Flames.
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Old Jun 21, 2009, 02:51 PM // 14:51   #5
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I agree Fireball isn't very good, but Liquid Flame? Why is that one bad....
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Old Jun 21, 2009, 03:27 PM // 15:27   #6
Frost Gate Guardian
 
Join Date: May 2009
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Mind Burn is dreadful, this doesn't even need explaining, it was useless even when only Prophecies existed.
Fireball is outdated, its radius is too small compared to other skills.
Liquid Flame can't justify its recharge imo. Sure WHEN it triggers its a nice AoE but you can't rely on that all the time, there are better skills.

Even if your not a fan of Meteor Shower, and its understandable why in general PvE, theres no reason to not take Meteor. Its a very cheap KD which unless you have Dwarf is the best you'll get at range and it keeps them in any DoTs you've set up.
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Old Jun 21, 2009, 04:47 PM // 16:47   #7
Wilds Pathfinder
 
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Guild: Servants of the Dragon Flames [SODF]
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I like the following:

Fire Magic: 14
Energy Storage: 13

[Searing Flames][Glowing Gaze][Mark of Rodgort][Liquid Flame][Glyph of Lesser Energy][Fire Attunement][Aura of Restoration][Elemental Lord]

Though, I often take out AoR in favor of [Meteor].
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Old Jun 21, 2009, 07:01 PM // 19:01   #8
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Assassins Promise nuker is nice too
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Old Jun 22, 2009, 01:12 PM // 13:12   #9
Pre-Searing Cadet
 
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Guild: LKOH
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you had better to try first build.then you can see it's good.because if u use Immolate or any burner build after use Glowing Gaze it will bring u 10 energy and i have 80 energy. Energy Blast damage 130 every monsters or every char
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Old Jun 23, 2009, 06:29 AM // 06:29   #10
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Mind Burn + Energy Blast = zzzzzzz
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Old Jun 23, 2009, 04:33 PM // 16:33   #11
Jungle Guide
 
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Location: Scotland
Guild: Fuzzy Physics Institute
Profession: E/
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Fire magic: 14 Energy storage : 13

Fire Attunement
AoR/Elemental Lord
Mind Blast
Mark of Rodgort
Searing Heat
Teinai's Heat
İmmolate
Fire Storm/Any PvP skill (Summon Ruby Djinn is nice)/whatever.....

Area burning
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Old Jun 23, 2009, 05:50 PM // 17:50   #12
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Guild: Hey Mallyx [icU]
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I use (in NM only fyi, in HM I use Earth):

Assassin's Promise
YMLAD
Finish Him!
Glyph of Conc.
Meteor Shower
Fire Attunement
Liquid Flame
Mark of Rodgort
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